Here’s a small game mechanic I came up with. For this I wanted to explore making satisfying interactions.
If you think about it, all video games are made up of small interactions.
Simply, video games boil down to inputs and outputs. Therefor the more satisfying each input is, the more enjoyable the interaction with the game will be. Brew Castles was an exercise in trying to make each input satisfying.
You can play it here.