October 29, 2019

Here’s a small game mechanic I came up with. For this I wanted to explore making satisfying interactions.

Why?

If you think about it, all video games are made up of small interactions.

Simply, video games boil down to inputs and outputs. Therefor the more satisfying each input is, the more enjoyable the interaction with the game will be. Brew Castles was an exercise in trying to make each input satisfying.

You can play it here.


Previous post
Wall Street Wizards in Development Started work on a new #gamedev project today. Wall Street Wizards is a short #textadventure about the ruthless world of day trading potions and
Next post
The Hacker's Cave Released! Yikes! This game took me a lot longer to finish than I was expecting. The Hacker’s Cave is a proof-of-concept for bringing the Gamebook format to